![]() ![]() The top-down perspective features a fog of war that works beautifully to hide the horrors of the night. Instead, the game relies on a slow and insidious build-up of tension as the nights progress. Darkwood also features very few jump scares to keep players horrified. ![]() The game is designed to be played multiple times with its perocedurally generated levels. I’ll be picking this up as soon as it is available, but if you’re curious for more reviews see here. However, I think a controller will offer a better experience for tense moments in the game. I played this one for a while on PC and enjoyed it with mouse and keyboard controls. The trailer is filled with accolades that are well-deserved, providing a preview of the horror gameplay. Crunching Koalas finally revealed a release date in a new trailer. We’ve known Darkwood is coming to the Nintendo Switch for a while now.
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